Small games, made solo.
Nimbus Games is a one-person studio building short, strange, cozy games. Three shipped, one in progress, and a devlog where I write about all of it.
Games
Driftwood
A slow sailing game where you read the weather instead of fighting it.
PC ยท FreeLanternbug
Guide a firefly through a dark garden using only sound cues.
PC ยท $4Static Hours
A found-footage puzzle game told through a broken TV set.
In developmentDevlog
Static Hours: rebuilding the channel-flip system
Spent the week rewriting how channels switch so static bleeds between them instead of cutting hard. Small change, much creepier result.
Lanternbug hit 1,000 downloads
Did not expect that this year. Thank you to everyone who played it and sent screenshots of their gardens.
Why Driftwood has no fail state
A few notes on why I let the boat drift wherever it wants, and what that decision cost me in playtesting.
About
I'm a solo developer who makes small, atmospheric games in my spare time. I care more about mood than mechanics, and most of what I build starts as a sound or a color before it's ever a game. This site is where I post finished games and the mess that happens before they're finished.
Contact
Questions, bug reports, or just want to say hi about a game โ reach out here.
Play
Cloud Snake
Classic snake. Arrow keys to steer, don't hit yourself.
Memory Match
Flip cards, find the 8 matching pairs.
Tic-Tac-Toe
You're X, the computer plays O. First to three wins.
Whack-a-Mole
20 seconds on the clock. Click the moles as they pop up.
Flappy Cloud
Tap or press space to flap through the gaps.